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Aspex Software United Kingdom    

 
   
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Spex Review No 1
Children aged 7 - 9 years
Spex Review No 2
Children aged 10 - 11 years
Spex Review No 3

Children aged 11 - 12 years

Children's Educational Software Review

 

Spex Review No 3

Spex 3D Design Educational Software was reviewed with children aged 11 - 12 years in ICT in topics include Environmental Modelling, Package Modelling and 3D Design.


Overview of Teaching with Spex

Spex supports aspects of Information and Communication Technology (ICT) and Design Technology. To a lesser extent, the program supports Numeracy. With regard to ICT, the program can be used in modelling, design and simulation. Spex could be imaginatively used to cover all aspects of the Key Stage 3 Curriculum and a number of Attainment Targets.

The program allows children to simulate a range of different environments such as bathrooms, kitchens, and teaching rooms. Children can then design these environments to meet the needs of a specific audience such as a new home-buyer or DIY designer. With this program children can change the objects, move the objects and change the size and colour of the environments. In the process they can experiment with modelling and examine changes in design and cost.

The strength of the software is in its simplicity. Children can easily modify their designs and view their work in a number of different ways (plan, three-dimensional, orientation). Little knowledge of the subject matter or program is required as children can easily find their way around the various menus and design applications.

The main weakness of the program is the limited range of objects (bath, toilet, kitchen appliances, etc.) that allows the children only limited variables to change. The spreadsheet is also very simple and does not allow users to change rules or formulae. The design of the room layout is basic with limited shapes (rectangles), and no capacity to change the floor or walls to show brickwork or tiles.

Installation

The software installed correctly on the first occasion with no problems. Images of the installation were then copied to all machines. This process took about two hours to complete. No known conflicts could be found and the machine’s configuration did not need changing. The software loads quickly and efficiently when first used and no problems could be found. The software responded rapidly to the children’ inputs. All menus were quick to respond and opened first time.

Content

Spex allows users to model and design in various environments including Shops, Classrooms, Bathrooms and Kitchens. It creates environments to scale and the user can position various objects (baths, toilets, cabinets, cookers, utensils, classroom materials, etc.) within the environment. The environments can be seen from plan and three-dimensional views. Different walls (north, south, east and west) and a variety of objects such as doors and windows can be positioned accurately.

The program is relevant to 3D design aspects of ICT and design technology and children of all abilities can produce ‘professional’ designs of different environments. The environments and objects are appropriate to the audience and have sufficient detail to make them appear real. The range of objects (different tables, doors, baths, etc.) is limited and the range of colours cannot be changed. Wall and floor colours can be easily changed to a wide range of colour schemes. It would be nice to be able to add tile and wall effects to floors and walls to improve overall design of the environments and make them more real in appearance.

Users can set a maximum costing to any project and create a spreadsheet to track the costs. The spreadsheet is simple in design and does not show all the costs of objects, the budget allowance and the sum of money over or under budget. It does not allow users to experiment with changing rules and only allows for limited variables (such as the cost of objects). An improvement would be to allow the teacher to set the costs or change the costs of various objects, so that a wider range of variables could be examined.

Curriculum Relevance

With careful questioning and lesson design the program can be used to cover many aspects of the Key Stage 3 ICT National Curriculum. It could be used in conjunction with email (such as sending designs to respective buyers, builders and designers) and its spreadsheet qualities could be compared with Microsoft Excel.

It can support aspects of the Curriculum including: Finding things out (1a-c); Developing ideas and making things happen (2a & 2c); Exchanging ideas (3a-c); and Reviewing, modifying and evaluating (4a - 4d).

The program can also be used to support a number of Attainment Targets at various levels, for example: Level 3 (sharing and exchanging ideas, making choices to solve problems when using models or simulations, describing their use of ICT in and outside of school); and Level 4 (interpreting findings and questioning plausibility, adding to amend information from a variety of sources, presenting information to different audiences, taking quality into account, using simulations and models to pattern relationships and make predictions, comparing the use of ICT with different methods).

Design and Navigation

The navigation and design of the program is easy to follow and use. The menu is very similar to the basic Microsoft environment. Objects can be easily moved using click and drag and double-clicking (using the mouse) rotates them. The various screen views are easily accessible.

The spreadsheet is easily opened and automatically calculates all costs and any revenue left over.

The only disappointing aspect of the design is that the Help menu does not contain any Help features, but just informs the user of the name of the product. The software does come with a simple user manual that contains all the relevant information, with clear diagrams and notes. If required this would be suitable for Key Stage 3 in terms of reading age and ability.

Ease of Use

The program has been designed for a novice to use and is generally very easy to learn by experimenting with the different menus and icons. The children used this software with little help from their teachers, only a few requiring assistance.

The program automatically opens on the room design screen, so that children have to enter the room size before starting their design. Children can then either move objects into their room or position the doors and windows. The more advanced children positioned the doors and windows first as this made moving the objects to their desired positions easier.

The Help menu is poor; however, the program is generally very easy to use and comes with a good user manual with clear diagrams and pictures. The only other problem encountered was that children could not add their names to their work so it could be easily identified. The program adds value to ICT lessons, especially by introducing modelling, 3D design and simulation, although most activities are relatively basic. With clear lesson designs and careful questioning teachers could use the program to explore more advanced aspects of ICT.


Spex for Children with Special Educational Needs

The classes who used this program were of mixed ability and all children completed their projects in the time allocated, many of the Special Educational Needs children having little difficulty using the program. The program is not designed with Special Educational Needs children in mind and has no special features like speech recognition. Any children using this software would have to be capable of controlling a mouse and using ‘click and drag’ techniques.

Courseware

The tasks covered by the program are all similar in nature, but advanced users could be asked to use the spreadsheet facility to check their spending, or design environments using objects from a range of environments. Feedback is not given if an object is moved to an unsuitable position, for example, in front of a door. However, children can spot any errors themselves. The spreadsheet facility will inform children of any money they have left. The teacher could set tasks of varying difficulty to meet different children needs, but the majority of environments require similar skills so this is not easily done. With careful design of the lesson objectives the program could be used to cover more advanced aspects of ICT, such as evaluating and comparing software or comparing models and simulations to real life. Used in conjunction with email children could simulate a sales and design office dealing with online customers.

Conclusion

The software is designed well and is easy to use but could be improved by including a wider range of objects or selection of objects (such as more kitchen units). The spreadsheet facility is very basic and you could not investigate changes in rules, for example, at Level 6. Help could also be improved, as the program does not contain any Help facilities other than listing the name and address of the company. It would also be nice to be able to change the colour of the units and objects in the way you can change floor and wall colours. The above improvements are relatively minor and could just add to the complexity of a nice a simple package that the majority of children in Key Stage 3 can use to achieve good quality work.

 

This children's educational software review was carried out by Tom Sparrowhawk, a teacher at Magdalen College, Brackly. Two more independent educational software reviews of Spex, also carried out in classroom settings can be seen Spex Review with children aged 7 - 9 years a review with children aged 10 - 11 years

 

 

  

 

 

 

 

 

 
  

 

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